虚拟世界英语?virtual world 英[ˈvə:tjuəl wɜː(r)ld] 美[ˈvɚtʃuəl wɜrld][词典] 虚拟世界;[例句]Up to four players can compete in a virtual world of role playing 最多可以有4个玩家在一个虚拟世界中扮演角色互相拼杀。那么,虚拟世界英语?一起来了解一下吧。
virtual world
英[ˈvə:tjuəl wɜː(r)ld]美[ˈvɚtʃuəl wɜrld]
[词典]虚拟世界;
[例句]Up to four players can compete in a virtual world of role playing
最多可以有4个玩家在一个虚拟世界中扮演角色互相拼杀。
在信息化时代,英语缩写词“VW”被广泛理解为“Virtual World”,即虚拟世界。这个术语在计算机和一般领域中颇具影响力,其拼音为“xū nǐ shì jiè”,流行度达到了399。它不仅在游戏和虚拟社区中占据重要位置,还涉及到了网络空间和增值服务的提供,如腾讯的虚拟世界应用。最多可支持4名玩家进行角色扮演的竞技,如Second Life这样的在线平台,就运用了这种虚拟环境。
VW这个缩写词在英语中代表的是一个充满互动和沉浸感的数字世界,它通过客户端软件与服务器结合来构建。有趣的是,尽管现实生活中有诸多纷扰,但在虚拟世界中人们却能找到某种程度的宁静。总的来说,VW作为“Virtual World”的缩写,其含义和应用广泛,是现代科技与网络文化的重要组成部分。
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虚拟的英文表达是“virtual”。
详细解释
1. “虚拟”是一个在多领域中被广泛使用的词汇,它在不同的上下文中可能有着不同的含义。但从其基本意义来说,它涉及到创造或模仿现实事物的技术或过程。
2. 在计算机科学和互联网技术中,“虚拟”常常用来描述一种不是物理存在的,而是通过软件或程序创建的环境或实体。例如,我们经常听到的“虚拟世界”、“虚拟游戏”等,都是指通过技术手段模拟出来的环境或场景。
3. “virtual”这个词也常用于描述其他非物理性的、抽象的概念或状态。比如,“虚拟经济”是指通过数字化手段模拟的经济活动,“虚拟账户”则是指在网络上创建的一种账户,它不对应真实的物理账户。
综上所述,“virtual”这个词在英语中非常常见,且与当今数字化时代的发展密切相关。当我们在描述与计算机、互联网或其他技术领域相关的事物时,经常会使用到这个词。为了更好地理解和应用它,我们需要结合具体的语境来理解其含义。

Virtual Reality
Virtual reality (VR) is a technology that allows you to enter and interact with a world that is generated by a computer. Special graphics, video images and stereo sound make this pretend world seem real.
The uses for virtual reality are wide ranging and cover everything from games where you can drive a car, fly a plane, ski down a mountain or track a dinosaur - to helping train doctors in the art of surgery or teaching pilots to fly aircraft safety. These computer generated worlds can be any size - as vast as the universe or as microscopically small as atoms and molecules.
Uses Of Virtual Reality
The uses for virtual reality are infinite. It can be used for air traffic control, medicine, entertainment, office work and industrial design. However, along with the good comes the bad. Virtual reality could also be used for destructive purposes, such as war and crime.
The idea of virtual reality emerged in the 1930s when scientists created the first fight simulator for the training of pilots. They wanted to put the pilote in a real situation before letting him fly.
In 1965, an American, called Ivan Sutherland, hit on a new idea and published his findings in a document called 'The Ultimate Display'. His idea was to create a portable, or personal, virtual world using two tiny television sets, one for each eye. In order to realise this, he also designed a head mounted display. Although his invention worked, and he did create a sort of a virtual world, the images were very crude and basic. Another problem was the helmet - it was extremely heavy and cumbersome and needed to be supported from the ceiling. It was also very expensive. In the following years, scientists continued to work on Sutherland's initial idea and great improvements were made. Then in 1985, Michael McGreevey of NASA/AMES developed a much cheaper and lighter version of the helmet. He used a motorcycle helmet and fitted it with mini display screens, and special sensors which were designed to track movement and were linked to powerful, but sensitive computers.
The final piece of equipment for a complete virtual reality kit was a glove. One had been designed in the early 1980s, but modern virtual reality was born in 1986 when a computer games programmer, called Jaron Lanier, designed a new glove. This brought the VR helmet and glove kit into existence for the first time. It was Lanier who gave this new technology the name Virtual Reality.
Types of Virtual Realities
There are three main forms of virtual reality:
The first is perhaps the most familiar. It consists of a helmet which has small TV screens and earphones fitted into it, and a glove (some systems use a joystick or wand instead of a glove). The helmet and glove are linked to computers which are programmed with special sounds and graphics.
The second form of virtual reality uses video cameras to track the image of the user in a virtual world where you can also pick up or move objects. Both these VR systems allow more than one person to take part at the same time.
The final type of VR is where three- dimensional images are played on a large, curved screen. The shape of the screen helps to give you a greater sense of being in the virtual world. By wearing special 3-D glasses, this effect can be greatly improved.
Advantages Of Virtual Reality
VR has a lot of positive benefits. It gives disabled people the opportunity to join in activities not usually available to them. In virtual worlds, people in wheelchairs, for example, can have a freedom of movement that they do not have in the real world. At the moment very few people can afford to buy a VR system. But as the technology advances, lightweight helmets and more powerful computers will take VR into ordinary homes.
Virtual reality has very important uses in all types of architecture and industrial design. Computer Aided Design, or CAD, has been an important design tool since the mid 1970s, because it allows the user to draw three- dimensional images on a computer screen. However, unless you have a VR helmet and glove to project the images on to, you will not be immersed in your virtual world.
Building aircraft
Virtual reality has been a huge boost in the aviation business as it avoids the need to build several different prototypes (models built to thecorrect size). Every time an engineer designs a new aircraft or helicopter, a prototype has to be built to ensure that it works, whether it will fly fast enough and whether it is safe for the crew and the passengers. If the prototype is wrong, the designers have to go back to the drawing board, make the changes and then build another one. This is a very expensive and time-consuming business.
By using VR, designers can design, build and test their aircraft in a virtual environment without having to build a real aircraft. It also allows the designers to try out different ideas - all the ideas can be looked at in detail and they can then select the best one. NASA has used virtual reality to design a helicopter and Boeing have used it to design their latest aircraft.
Using virtual reality, doctors have already been 'inside' a body. At the University of NorthCarolina, USA, virtual reality allowed doctors to enter a cancer patient's thorax (part of the chest) to make sure that radiation beams needed to treat the cancer were in the right place. Doctors will soon be able to look at and study tumours at first hand and in 3-D rather than from scans and x-rays.
A virtual body
In the USA, a murderer who was executed on the electric chair donated his body to science. His corpse was sliced into very thin sections from top to bottom and used to create an entire virtual body for medical research. Soon all medical students will be able to train using virtual bodies instead of real patients.
On a microscopic level, virtual reality is being used in drug research. Scientists at the University of North Carolina are able to create the molecules and then visualize and 'feel' how they react with each other. Before the use of virtual reality, this process was very slow and complicated. Therefore, it is likely that virtual reality will have a strong impact on the speed with which new drugs and remedies are developed and become available in the future.
Virtual reality is also important because it can visualize the unknown or the unpredictable. This might lead to virtual reality operators carrying out repairs in space, with the help of a robot. In a technique called virtual puppetry a robot is controlled by a skilled operator and mimics all the operator's movements.
The possibilities for virtual reality are enormous. Future residents of new towns will be able to walk around virtual streets, shops, houses and parks before a single brick has beer laid. There are already plans to redesign the whole of the city of Berlin, the capital of Germany, using virtual reality.
Disavantages of virtual reality
Limited field of view with same lenses, except newest pro models.
requires matching of film type to lighting ad use of color correction (cc) filters.Narrow latitude for transparency film (5 stops). Consumer level (less expensive) cameras have narrower latitudes similar to transparency films.Requires scanning for post production.Consumer cameras often require long delays (10-30 seconds) between shots while previous image(s) are being saved.Limited resolution compared to film, except for high end (expensive) digital cameras. Consumer cameras are generally limited to full page or less reproduction.Scanning slows down post production speed & adds cost.Digital systems can lose value quickly (up to 50% or more each year). Requires 8-12 photos (or more) for each panorama, more for multi-row (cubic) panos. Cubic viewing requires that viewers have a recent version of QuickTime installed, although this is already standard on most computers.Same disadvantages as film, but digital capture generally requires more source images per panorama in order to yield same field of view as with film.Requires annual license fee for software use. Need special fisheye lenses to shoot, limited maximum resolution compared to QTVR, users must have IPIX™ plug-in or IPIX viewer installed (free), authoring software available only from IPIX.Same disadvantages as film, but with lower maximum resolution (except for extremely high end/expensive digital systems).Expensive, difficult to use when supplemental lighting is required, film-based models not usually capable of fisheye or 360°x360° coverage.Same disadvantages as film, although digital models are significantly more expensive than film models. Current digital models also require that a portable or laptop computer be tethered to the camera when in use.Low resolution, requires proprietary software for dewarping, hard to visualize resulting image when looking through viewfinder, not capable of 360°x360° views, limited exposure control while shooting. Some also require royalty payment or "processing service" fee for every image created.Same disadvantages as film, but maximum resolution even further limited.
“VW”通常是英语缩写词,代表”Virtual World”,即“虚拟世界”。
定义:在计算机领域中,”VW”或”Virtual World”主要用于描述一个数字化的、非现实的环境。
应用场景:人们在这样的虚拟世界中,可以在网络或游戏中体验不同的角色扮演或进行社交交互。例如,在多人在线游戏中,玩家可以在虚拟世界中竞技;在如SecondLife这样的虚拟现实平台中,用户通过客户端软件和服务器维护着自己的虚拟生活。
商业价值:对于许多公司,如腾讯,虚拟世界和相关的游戏增值服务是其业务的重要组成部分,为公司提供了重要的收入来源。
现代科技产物:网络空间作为现代科技的产物,也被视为一个虚拟世界,反映了”VW”或”Virtual World”在互联网时代所扮演的重要角色,代表了数字化体验和虚拟社交的新领域。
以上就是虚拟世界英语的全部内容,问题一:虚拟世界,用英文怎么说 The virtual world 问题二:虚拟世界的英文 Virtual World 问题三:再见 我的虚拟世界 英语怎么说? farewell, my virtual world~问题四:\"虚拟世界\"用英语怎么说? fictious world 问题五:不要活在虚拟世界。内容来源于互联网,信息真伪需自行辨别。如有侵权请联系删除。